Selling a game is not the only radical policy change. On March 13, Bay 12 Games announced the launch of Dwarf Fortress sales through Steam and Itch.io. But now this situation is changing.įor 15 years in a row, Bay 12 Games handed out Dwarf Fortress for free and developed it thanks to the support of fans through contributions and Patreon. There are no more games that would look or be similar in gameplay to this one. However, players only have to imagine vomiting cats, since Dwarf Fortress is fully displayed in ASCII, resulting in a huge fictional world in which there are no more graphic beauties than in a Word document. When they later washed themselves, alcohol entered their bodies and they got drunk. The reason was that taverns appeared in the update, which is why spilled beer that cats used to walk on the streets began to appear. After one of the updates, the players began to notice that drunk cats were hanging around and periodically vomit. In the game there are goblins, gods, puzzles, quests, geese, booze, cats and more - and all these elements interact unpredictably with each other. A two-dimensional world is automatically created in it, and the player must manage the construction of the fortress and help the dwarves survive in it. This is a simulator, and RPG, and rogue-like. The game Dwarf Fortress is difficult to attribute to any category. The transition of the developer from ASCII to two-dimensional graphics is caused not only by the desire to sell more copies - there is also a desire to improve the game and introduce a wider audience to it