All have a distinct personality, but none lack for excitement. These were picked for the popularity of the city maps in Day of Defeat. Flags actually can be captured very quickly, especially compared to the slow cap rotation of a much slower paced game like Battlefield 2, but considering how quickly you can get killed and the fact that at least two teammates have to be in the flag radius to capture, these areas turn into a wicked vortex of violence.Įach of the four maps that we loaded into had something going for it. There are holes to take shots from everywhere and flags are often in very difficult open areas making it a serious effort to cap when there's a determined team guarding them. The gameplay is fast in these Day of Defeat maps thanks to their size and layout. That said, my ass was handed to me on a platter for the first 10-15 minutes of playing before I got used to the maps. I should clear something up before continuing I've played Day of Defeat, but it wasn't among my regular repertoire in gaming. It ricochets off of everything creating a cacophony of gunfire that is really thrilling. All of the explosions and gunfire that you hear will be coming from somewhere in the level. Gone are the canned sounds of gunfire in the background.
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What might impress people even more than the visuals is the upgrade in sound quality. We had the chance to enter the hallowed gaming ground of Valve's Bellvue offices and get behind the controls of the new Day of Defeat: Source for a little play session with the developers and grab some videos at the same time. Counter-Strike: Source was released to players over Valve's Steam service a bit before Half-Life 2 hit stores and now, after a wait that undoubtedly seems incredibly long for hardcore fans, Day of Defeat is now about to release with the same treatment. It's no surprise that Valve also decided to take advantage of the popularity of those games by moving them over to work in the Source engine that powered the recent Half-Life 2. Because of their popularity, Valve has released both of those games as stand alone products since Half-Life's release. The two most popular mods from the game, Counter-Strike and Day of Defeat, still have large communities dedicated to playing the game pretty much non-stop. Not only from the Black Mesa incident, but also from the number of modifications that it inspired burgeoning game developers to create.
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Half-Life is responsible for countless hours of gaming all told.